Video game research sucks. Here’s how you can help.

Original Author: Joost van Dreunen At moments that an industry undergoes a fundamental change, market research is most valuable. Retail game sales are down. Digital sales are way up. Mobile and tablet have everyone excited, and equally clueless. Today more people than ever before play games. The industry is now a mosaic of new platforms … Continue reading “Video game research sucks. Here’s how you can help.”

Company growth and the development approach of Fragments of Him

Original Author: Tino van der Kraan This blog is intended as a write-up of recent events and activities of our game development company SassyBot Studio. As a result, the contents of the blog reflect personal approaches and insights that we like to share and should not be taken as industry facts. We hope that by … Continue reading “Company growth and the development approach of Fragments of Him”