Multi-Threaded Programming 2: Communication

Original Author: Joseph Simons The next step in learning about multi-threaded programming is going to involve seeing how threads communicate with each other. This is important so that it is understandable why many of the pitfalls when programming with multiple threads exist. I am going to stick with x86-64 based architectures for simplicity, but this … Continue reading “Multi-Threaded Programming 2: Communication”

ESports Experts Weigh In On Growing Opportunities

Original Author: John Gaudiosi Also posted on: Some top eSports executives convened at Game Connection Europe in Paris, December 2013, to discuss the opportunities in the growing space. The advent of Twitch, Azubu and livestreaming over the past three years has helped fuel the explosive growth of eSports, or electronic sports. With companies like … Continue reading “ESports Experts Weigh In On Growing Opportunities”

The Lasting Excellence of Legacy of Kain: Soul Reaver’s Writing

Original Author: Ben Serviss Raziel in Legacy of Kain: Soul Reaver. Legacy of Kain: Soul Reaver is widely regarded for its excellent writing. There’s a reason for this that may not exactly surprise you: its writing is excellent, and deserves to be studied as an exemplar of what game writing can be. First released to critical acclaim … Continue reading “The Lasting Excellence of Legacy of Kain: Soul Reaver’s Writing”