“App Of The Day” type apps can help indies with app discovery

Original Author: Kyle-Kulyk Vex Blocks for Android. We’ve made the game, people seem to like the game, how do we get people to notice the game with our marketing budget as constrained as it is? I’d had a successful mobile developer recommend to me in the past that when you launch a new game, all … Continue reading ““App Of The Day” type apps can help indies with app discovery”

A Fast, Type-safe & Minimal String Formatting Library, miniformat

Original Author: Jaewon Jung The inspiration for tinyformat. Unfortunately it relies on the C++ iostream, basically std::cout, which is somewhat slow and definitely not everyone’s favorite. So I bit the bullet and got around to implement my own with minimal dependency and speed in mind. Origin I didn’t want to implement all the nitty-gritty of … Continue reading “A Fast, Type-safe & Minimal String Formatting Library, miniformat”

Designing a game to behave in ways for which it was not designed

Original Author: Alex Norton Prologue I’d like to start this article by pointing out that it is merely a documenting of my own personal experience and thoughts that led from it, and in no way is a treatise on what I think everyone should do. Please take it with a grain of salt.   Introduction … Continue reading “Designing a game to behave in ways for which it was not designed”