#include

Original Author: Don Olmstead There is nothing that can break a programmer’s concentration quite like a long compile time. As a project grows a simple change can go from a second wait, to a trip to the coffee pot; A complete rebuild becomes something that is only reasonable to do on the way out the … Continue reading “#include”

SOPA and the Entertainment Software Association

Original Author: Kevin Gadd A lot of people have been talking about a bill called the Entertainment Software Association, or ESA. The ESA is a lobbying association that acts on behalf of game developers, game publishers, and other industry groups, and you may be familiar with the convention they organize – E3. I won’t tell … Continue reading “SOPA and the Entertainment Software Association”

#include

Original Author: Don Olmstead There is nothing that can break a programmer’s concentration quite like a long compile time. As a project grows a simple change can go from a second wait, to a trip to the coffee pot; A complete rebuild becomes something that is only reasonable to do on the way out the … Continue reading “#include”

Compulsion Loops in the Short, Medium and Long-term

Original Author: Pete Collier Compulsion loops in the short, medium and long-term, if visualised, would resemble helm chain Introduction: Compulsion loop is a very fancy term isn’t it? It’s a recently coined term, perhaps a couple of years old, I’m unsure of its exact origin. However, there is no official definition of it, so as … Continue reading “Compulsion Loops in the Short, Medium and Long-term”